#include "stdafx.h"
#include "GameStateMgr.h"
#include "LeaveBattle.h"

CLeaveBattle::CLeaveBattle()
{
    Name = _T("CLeaveBattle");
}

CLeaveBattle::~CLeaveBattle()
{
}


void CLeaveBattle::Reset()
{

}

void CLeaveBattle::DoAction()
{
    CWowFun::ExecuteScript("/run LeaveBattlefield()");
    sMyTime::Instance().Sleep(3010);
}
